HUDs (head-up display) provide a way to display the status of the most relevant and critical information—speed; critical warnings and indications; navigation prompts, etc—to the driver in their line of sight, to minimize eyes-off-road-time.
The next step is AR-HUDs, enriched with augmented reality, which stand to greatly increase and diversify the information provided via the HUD. At the same time, there will quickly come to be a critical line between alerting and distracting the driver; between augmenting and obscuring their visual field. When presenting an alert in the HUD, designers will have the challenge of rousing the driver and directing their attention, without startling or distracting them or degrading their situational awareness by occluding their view.
That’s the topic of this weel’s in-depth piece, and will be an important point of discussion at the upcoming DVN Interior Think Tank seminar in Köln on 28-29 November (if you haven’t yet signed up, come and join in!).
HUDs started more than 30 years ago. This week’s Coffee Corner looks at what is known as the first vehicle integrating this technology, still at that time in its infancy. This glimpse of history helps us to better understand its value.
Great to have you in the DVN community, enjoy reading this newsletter.
Sincerely yours,